Games.
The YouTsune Algorithm (2025)
Play it on itch!
A hectic time management game I made with
Nooarth using Godot, originally for the 2025 GMTK Game
Jam. We published an update after the jam as you can see from the trailer.
I worked on the game design, programming, music, sound effects, and additional pixel art.
Boo & Bat (2024)
Play it on itch!
A cute little puzzle platformer I made with
Nooarth using Godot for the 2024 GMTK Game Jam.
I worked on the game design, programming, music, and sound effects.
Minesweeper Clone (2021)
Download (Windows)
Made in Unity.
Blast the Artifact (2020)
Download (Windows)
A bullet hell top-down shooter made using Unity. It's kinda hard (make sure you buy the upgrades from the
shop). I guess I made a "survivor-like" before that was a thing, haha. It has 10 levels, and a sick
multi-phase boss fight at the end :0
The name was in reference to some sort of story I built in my head, but that didn't materialize.
Tetris Clone (2020)
Made in Unity. I added lots of features to this one like full SRS compatibility, 180 degree rotations, t-spins
and all-spins, garbage lines, camera shake like tetr.io, increasing difficulty and 20G, etc.
Unfortunately it seems like the project files and latest build are lost to time, and the build I have lacks a
bunch of things including visual ones (the screenshot you see comes from this build). However, I learnt a lot
from this and it was a lot of fun. (Also ended up a big modern Tetris fan if you couldn't tell, lol)
Pong Clone (2020)
Download (Windows)
Made in Unity.
Snake Clone (2020)
Download (Windows)
Made in Unity.
Cubic Labyrinth (2018)
Download (Windows)
The first proper game I made (after a ball-rolling game where you collect cubes to win), using Unity. We all
gotta start from somewhere :)